Actually, if you zoom in the main window enough, you'll even see an indicator for that event at the very start of the second item, whereas the MIDI editor says it stayed at the point you inserted it. I don't know, but perhaps this is somehow related with the MIDI item drag issue Lawrence posted yesterday. (Have a look at the vid he made. Fortunately Schwa already said that one will be fixed soon.) Events that are out of range should of course not be played, imo. I can't see any benefit from that, so I think it should be considered false/buggy behaviour. On a side note, I am very glad you posted this, as I didn't know what this option does. This is (apart from this issue) way more like I want to edit MIDI. Not being able to redrag splitted midi items was buggering me a lot. Thanks for the heads up. Would be cooler if the active region of the midi item was indicated in the MIDI editor, though. It's a bit irritating to see the whole length of the item, with no clue what is actually going to play.